Difference between revisions of "Elf"

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(Wings)
(Skills)
Line 10: Line 10:
 
[[File:Wikipedesketch1.png|thumb|left]]
 
[[File:Wikipedesketch1.png|thumb|left]]
 
<b>Power-Shot</b>
 
<b>Power-Shot</b>
 +
<br>
 +
Deals % physical DMG to target and additional physical DMG. The damage increases depending on the number of combos.
 +
<br><br><br>
 +
{| class="wikitable"
 +
|-
 +
! Category
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
! 6
 +
! 7
 +
! 8
 +
! 9
 +
! 10
 +
|-
 +
| Min Level
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
|| Required Gems
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
|| Required Zen
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Consumed Mana
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Cooldown
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Range
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Physical DMG
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Additional DMG
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|}
 +
 +
[[File:Wikipedesketch1.png|thumb|left]]
 +
<b>Triple-Shot</b>
 +
<br>
 +
Deals % physical DMG to target and additional physical DMG. The damage increases depending on the number of combos.
 +
<br><br><br>
 +
{| class="wikitable"
 +
|-
 +
! Category
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
! 6
 +
! 7
 +
! 8
 +
! 9
 +
! 10
 +
|-
 +
| Min Level
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
|| Required Gems
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
|| Required Zen
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Consumed Mana
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Cooldown
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Range
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Physical DMG
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Additional DMG
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|}
 +
 +
[[File:Wikipedesketch1.png|thumb|left]]
 +
<b>Multi-Shot</b>
 +
<br>
 +
Deals % physical DMG to target and additional physical DMG. The damage increases depending on the number of combos.
 +
<br><br><br>
 +
{| class="wikitable"
 +
|-
 +
! Category
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
! 6
 +
! 7
 +
! 8
 +
! 9
 +
! 10
 +
|-
 +
| Min Level
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
|| Required Gems
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
|| Required Zen
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Consumed Mana
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Cooldown
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Range
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Physical DMG
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Additional DMG
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|}
 +
 +
[[File:Wikipedesketch1.png|thumb|left]]
 +
<b>Penetration</b>
 +
<br>
 +
Deals % physical DMG to target and additional physical DMG. The damage increases depending on the number of combos.
 +
<br><br><br>
 +
{| class="wikitable"
 +
|-
 +
! Category
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
! 6
 +
! 7
 +
! 8
 +
! 9
 +
! 10
 +
|-
 +
| Min Level
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
|| Required Gems
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
|| Required Zen
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Consumed Mana
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Cooldown
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Range
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Physical DMG
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Additional DMG
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|}
 +
 +
[[File:Wikipedesketch1.png|thumb|left]]
 +
<b>Ice Arrow</b>
 +
<br>
 +
Deals % physical DMG to target and additional physical DMG. The damage increases depending on the number of combos.
 +
<br><br><br>
 +
{| class="wikitable"
 +
|-
 +
! Category
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
! 6
 +
! 7
 +
! 8
 +
! 9
 +
! 10
 +
|-
 +
| Min Level
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
|| Required Gems
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
|| Required Zen
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Consumed Mana
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Cooldown
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Range
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Physical DMG
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|-
 +
| Additional DMG
 +
| row 1, cell 2
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
| row 1, cell 3
 +
|}
 +
 +
[[File:Wikipedesketch1.png|thumb|left]]
 +
<b>Infinity/b>
 
<br>
 
<br>
 
Deals % physical DMG to target and additional physical DMG. The damage increases depending on the number of combos.
 
Deals % physical DMG to target and additional physical DMG. The damage increases depending on the number of combos.

Revision as of 08:13, 14 March 2016

Elf

Elf.jpg

The goddess of war and beauty. Shoot down your target and heal your allies with the power of spirits.

| Skills | Wing |
















Skills

Power-Shot
Deals % physical DMG to target and additional physical DMG. The damage increases depending on the number of combos.


Category 1 2 3 4 5 6 7 8 9 10
Min Level row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Required Gems row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Required Zen row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Consumed Mana row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Cooldown row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Range row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Physical DMG row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Additional DMG row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3

Triple-Shot
Deals % physical DMG to target and additional physical DMG. The damage increases depending on the number of combos.


Category 1 2 3 4 5 6 7 8 9 10
Min Level row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Required Gems row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Required Zen row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Consumed Mana row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Cooldown row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Range row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Physical DMG row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Additional DMG row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3

Multi-Shot
Deals % physical DMG to target and additional physical DMG. The damage increases depending on the number of combos.


Category 1 2 3 4 5 6 7 8 9 10
Min Level row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Required Gems row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Required Zen row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Consumed Mana row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Cooldown row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Range row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Physical DMG row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Additional DMG row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3

Penetration
Deals % physical DMG to target and additional physical DMG. The damage increases depending on the number of combos.


Category 1 2 3 4 5 6 7 8 9 10
Min Level row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Required Gems row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Required Zen row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Consumed Mana row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Cooldown row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Range row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Physical DMG row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Additional DMG row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3

Ice Arrow
Deals % physical DMG to target and additional physical DMG. The damage increases depending on the number of combos.


Category 1 2 3 4 5 6 7 8 9 10
Min Level row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Required Gems row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Required Zen row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Consumed Mana row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Cooldown row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Range row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Physical DMG row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Additional DMG row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3

Infinity/b>
Deals % physical DMG to target and additional physical DMG. The damage increases depending on the number of combos.


Category 1 2 3 4 5 6 7 8 9 10
Min Level row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Required Gems row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Required Zen row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Consumed Mana row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Cooldown row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Range row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Physical DMG row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Additional DMG row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3

Wings

Category 1 2 3 4 5 6
Physical DMG row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Physical DEF row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Magic DEF row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Accuracy row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Dodge row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Max Life row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Absorb DMG row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3
Additional DMG row 1, cell 2 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3 row 1, cell 3